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Obsidian on Fallout: New Vegas 2 Prospects

Obsidian CEO Feargus Urquhart comments to Rock, Paper, Shotgun on the possibilities of revisiting the Fallout series after the studio created the well-received Fallout New Vegas. He expresses enthusiasm for returning to the property the former Black Isle developers helped originate, though also notes that the current "disruption of the industry" caused by the life-support phase of the console cycle is an obstacle to making deals with publishers, in spite of their friendly relationship with Fallout owner Bethesda Softworks. Caution aside, he discusses how it would make sense for them to create another west coast version of the Fallout setting, since they are a west coast studio. RPS caps this by paraphrasing a response from Bethesda's Todd Howard, who expresses cautious enthusiasm for another spin of the New Vegas wheel. They promise to publish their complete interview with Urquhart "very, very soon." Thanks nin.

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31. Re: Obsidian on Fallout: New Vegas 2 Prospects Feb 12, 2013, 17:16 Crustacean Soup
 
descender wrote on Feb 12, 2013, 16:31:
Can I sell you a boat that isn't leaking "quite so much"?

As I said, you can tweak FO3/NV to look almost exactly like Skyrim.

You are having a stuttering problem because FO3/NV were not released with exe files that can actually use most of your hardware. Go run them with the 4GB LAA exe files that Skyrim shipped with and your stuttering will likely disappear.

- No you can't
- I already have

I'm not sure what INI tweaks can add more objects to the game's barren landscapes and empty interiors (EDIT: or more detailed meshes, or better shaders, or...). I do remember there was a particular bookshelf in a particular corner of a particular room in FNV that had a lot more objects than normal. It actually chugged. On my i5 2500k/6950 HD system.
 
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