|
|
 |
| [Feb 03, 2013, 1:57 pm ET] - Share - Viewing Comments |
Post Comment
Enter the details of the comment
you'd like to post in the boxes below and click the button at
the bottom of the form.
 |
| 3. |
Re: Omerta |
Feb 4, 2013, 03:36 |
FalconerHG |
|
|
Yup, this is the review.
Impressed is perhaps a bit too strong a word, but I'm definitely very positive about the game. Omerta is different from the mold and while I was playing it, I already had a feeling that it would not please everyone.
I think that is mostly because expectations. I've been getting a little ticked off seeing other reviews make statements like "The idea sounded so good, a city builder with XCOM-style combat...". Just because Haemimont did a couple of city builders, Omerta is one? And XCOM is in a league of its own. Kalypso never advertised either of these things and Omerta was never meant to be either.
And of course "expectations" formed earlier than those reviews. Personally I too was hoping for a big map, and I was hoping for more RTS play, just like you. My own expectations (or hopes) were that this would be like Gangsters: Organized Crime. It took me an hour or so to shake that idea.
After I managed that, I could judge the game on its own merits and really started enjoying it. I really did want to play more when I finished the game, which means a lot to me when I score. |
|
|
|
|
|
|
|
| |
|
|
.. ..
Copyright © 1996-2013 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.