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Guild Wars 2 Plans

NCsoft reveals further details about the first update for Guild Wars 2, which should go live on January 28th in the MMORPG. Here's an overview:

  • A new storyline will play out over the coming months, one that all players can enjoy
  • New achievement currency for daily/monthly achievements and new items you can buy with the new currency. There will also be rotating daily achievements every day of the week
  • Guesting to allow playing with friends on different worlds.
  • One Week, Two-Team PvP Tournaments and a new PvP Map permanently added to the rotation
  • Several more game improvements and balancing enhancements

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17. Re: Guild Wars 2 Plans Jan 23, 2013, 13:32 Verno
 
Creston wrote on Jan 23, 2013, 13:19:
Can you prophetically state for more games to fail? Because GW2 has sold 3+ million copies to date, and quite a few games could use that kind of love fail.

I don't think there's a reasonable argument to be made that it's anything but a success, they sold a lot of copies and have their little cash shop thingie so I don't doubt they made a handsome profit. Most people seemed pretty happy with it overall going by the forums I frequent anyway. It's not my favorite game ever made but I got a very respectable amount of entertainment out of it and never really felt the usual MMO grind kick in.

To be fair though sales aren't the only barometer. I think they could have done more to keep people playing between expansion packs, once you go through the content there isn't much to do if you don't like PVP. Diablo 3 sold 10 million copies and people consider that game to be very disappointing and it's word of mouth is quite poor. I don't think this is really a similar case but of course everyone has their own opinion.
 
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