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Guild Wars 2 Plans

NCsoft reveals further details about the first update for Guild Wars 2, which should go live on January 28th in the MMORPG. Here's an overview:

  • A new storyline will play out over the coming months, one that all players can enjoy
  • New achievement currency for daily/monthly achievements and new items you can buy with the new currency. There will also be rotating daily achievements every day of the week
  • Guesting to allow playing with friends on different worlds.
  • One Week, Two-Team PvP Tournaments and a new PvP Map permanently added to the rotation
  • Several more game improvements and balancing enhancements

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6. Re: Guild Wars 2 Plans Jan 23, 2013, 07:24 Dades
 
Flatline wrote on Jan 23, 2013, 05:08:
Yeah, those "kill creature X and bring me Y of their Z" quests and fedex quests were the bomb-diggity!

While I will admit that there isn't much of a skill/weapon skill tree, the only thing that's really a drag on my long term play is the lack of end-game content that engages me. Otherwise, I got a few hundred hours of entertainment out of it, and when I come back there will be new content (yay!) waiting for me for free.

Which is more than I can say for *any* other MMO I've ever played.

That's why I like this more than any other MMO I've played, that stuff is there if you want it but it's totally optional. I wasn't enjoying the events in the Iron Marches so I just left, went to a different area that had a different setup entirely.

- DADES - This is a signature of my name, enjoy!
 
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