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Halo 2 PC Server Shutdown Next Month

The Halo Bulletin has a lengthy post on the author's gaffe in not recognizing a YouTube star, details on season 2 of Spartan Ops, and word on next week's matchmaking playlist update (thanks Eurogamer). Buried way at the bottom is the announcement that February 15th will see the closure of multiplayer servers for the PC edition of Halo 2 (forever to be known as the game that failed to force you to upgrade to Vista). If you are impacted by this, then you and 19 other players are not at fault here:

To switch gears ever so slightly, were sad to report that the service end-date for Halo 2 PC Multiplayer will be February 15, 2013. Weve been monitoring the population for months, and its been peaking consistently at approximately 20 players or less. Those that own this game can continue to enjoy Multiplayer over LAN after that date; however our network services will be turned off at that time. We love you, Halo 2 PC, and you will live forever in our hearts.

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11. Re: Halo 2 PC Server Shutdown Next Month Jan 17, 2013, 12:23 Verno
Techie714 wrote on Jan 17, 2013, 10:57:
Why should companies be forced to support legacy games? these companies are in the business of making money not supporting old games.

The companys right to make money is a separate issue. No one is infringing on or suggesting they don't have a right to make money. Hell, no one is even saying they should incur unfair expenses. People paid for a product and the multiplayer functionality is part of that product. No one expects them to shell out millions every year to support Ghost Recon 1 or Halo 2 but the cost argument doesn't make much sense, these things are low maintenance and generally cost very little. They already have power and server farm costs, those are ongoing expenses that the removal of a few games isn't going to save them much on. I don't know what kind of business model they are using that does not factor those costs into the product sale either.

Now with that said I'm all for these companies releasing the source so the games can live on, but now you get into a whole legal matrix, so it's easier & less costly just to shut down these servers. But I totally agree with those that want to keep playing these old games, they should be allow to.

They don't even need to release the source, they can just release the dedicated server and lobby binaries, presumably if there isn't any proprietary or unlicensed code (I suspect this is a big part of it) in there. Anyways bottom line is that no one is saying them doing with Halo 2 is a big deal, I think the fact that they supported it this long is laudable. I was just lamenting the fact that companies don't take a friendlier approach with their user communities and have some goodwill.

This comment was edited on Jan 17, 2013, 12:40.
Playing: XCOM 2, Diablo 3
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