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Edge: Valve, Mojang "Greatest Developers"

Edge Online teases how issue 250 of Edge Magazine lists the 50 greatest videogame developers in their estimation. They don't offer the list online (you have to pay for this sort of opinion), but notch spills the beans that Valve is number one as part of his incredulity that Mojang is number two, tweeting: "#2? Really? One released game and almost no proven track record. Great honor, of course, but no. ;)"

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58. Re: Edge: Valve, Mojang Jan 15, 2013, 23:05 Sepharo
Verno wrote on Jan 15, 2013, 20:02:
Sepharo wrote on Jan 15, 2013, 14:00:
This gets thrown around way too often... One aspect of Minecraft is digital lego, it's not essentially that.

Yeah it is. Minecraft isn't really much of a "game" per se, it's more about what you make of the experience. There are very few goals in the game and the overall structure and design is for the player to create content. I liken it to Lego because it has that same sort of appeal, I don't mean it's literally lego because "blocks" or something.

No but calling it essentially Lego ignores the absurd variety of mechanics in the game like mining, monsters, experience, lava, water, smelting, farming, crafting, pets, dye, electricity, circuits, pistons, day/night, villagers, trade... that's about half. One mechanic is stacking bricks. Here comes the part about Mindstorm
Verno wrote:
Sepharo wrote:
Also this thing about half finished ideas.. which ones are half finished?
Like half of the games features? Look at the patchnotes sometime, the game is frankenstein. Even something as simple as the AI is so rudimentary that you can't really enjoy the combat. They talked about expanding the combat system over a year ago but we haven't really seen any of that. More biome variety and actual biome transitions. Shit the wiki used to have a pages long list of features, bugs and talked about things that weren't in the game, I stopped checking it though.

You're complaining about bugs which is fair but that's not the same as half finished features. The AI isn't much different from MMO mechanics, they're either passive or aggresive and if they see you they make a beeline but avoiding obvious obstacles like lava. With a developer as open as Notch and now Mojang you hear about features and things they'd like to do all the time. Geeking out on the minutiae on the wiki is fun but I don't consider that stuff half finished. There's a very vocal Minecraft community who I'm sure, like the WoW community, just bitch up a storm about the game they devote half their days to

I guess I'm just being pedantic about Lego and half-finished but I feel like I read that a lot and disagree with it totally.
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