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NPD 2012 Results

The latimes.com has some year-end reporting from the NPD Group with sales figures for the game industry in North America in 2012. Word is sales of physical discs and consoles declined 22%, compared with a 9% drop the previous year, as the transition to digital distribution accelerates and the current console generation hits the geriatric stage. Here's more:

Total spending in the U.S. on physical game products was $13.26 billion, according to NPD Group. The research firm did not estimate the annual total including other avenues for game spending, but did say that used games, rentals and digital formats accounted for about half of total spending in December.

The bestselling game of the year was "Call of Duty: Black Ops II." Annual sequels in Santa Monica-based Activision Blizzard's military shooter franchises have been the top-selling video games for four years straight.

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7. Re: NPD 2012 Results Jan 11, 2013, 13:21 ASeven
 
Beamer wrote on Jan 11, 2013, 12:27:
How would PC development would help?

Steam billions of dollars should be all the answer you need about this. PC games can and often do make the difference in publisher's fiscal quarters.

Beamer wrote on Jan 11, 2013, 12:27:
Do you think the problem is the platform and not the content?

Where did I said that? However the fact is there's more mainstream stuff coming out for consoles and mainstream stuff on the PC is slowly getting eclipsed by indies and sales for mainstream games in all platforms is declining fast due to poor quality, terrible customer treatment from the publishers, increasing retail prices of games.

Beamer wrote on Jan 11, 2013, 12:27:
Do you think that PCs capable of running games as well as consoles outnumber consoles?

Yes. 7 years old hardware on consoles. If you asked this a couple years ago my answer would be no but now with integrated graphics becoming more power and PC technology evolving while console hardware remaining static I can safely say there's as many PCs capable of running console games as consoles. If they are being used to game, however, is a different matter.

Beamer wrote on Jan 11, 2013, 12:27:
Why do you think the PC would be a draw when even Valve seems to be trying to make the PC more console-like?

Again, Valve billions answers that question. The PC is a draw, period. It's not the same draw as a console but is a draw that attracts enough people that developing games in it can be very, very, very profitable.

Beamer wrote on Jan 11, 2013, 12:27:
Do you look at crashing PC sales, going down much faster than console sales, and think that's something other than an issue with the platform yet look at console declines and put the blame squarely on them?

PCs are open, built by dozens of manufacturers and come in all shapes and sizes and prices. Consoles come in 1 size, 1 price. Go throw a strawman somewhere else.

Beamer wrote on Jan 11, 2013, 12:27:
I'll never understand how so many people think PC gaming is what the masses want. It isn't. It's what we want, but we're people that wrote bat files to get things to work. We're a different breed. We're not normal.

Again, Valve billions. If PC was as unpopular as you wish it was Valve would be a very poor company by now. Fact is, there's more than enough PC gamers out there to make a difference in publisher's fiscal numbers, and they often do. Just because some people say PC gamers are a small or irrelevant group doesn't make it so no matter how many times they repeat that.

And yes, mainstream crash is coming and now even Gamasutra keep reporting that something bad is coming fast, all the signs are now as clear as ever. WiiU underselling below the lowest expectations? Yeah nice sign of a healthy industry, not. And publishers only have themselves to blame for what is coming, fast.
 
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