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| [Jan 10, 2013, 7:29 pm ET] - Share - Viewing Comments |
Gamasutra - How retail figures may point to a coming disruption.
These new developers and publishers can make a living, even thrive, selling games at $1 or $2 per unit on platforms like iOS and Android. They are inheriting those consumers who no longer buy traditional game systems and physical game software, reeling them in with inexpensive or even free-to-play software with in-app purchases. These games simply cannot deliver the experience that Call of Duty can on a console, but they don't have to. They just have to be good enough and priced low enough for consumers to buy them.
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Re: Op Ed |
Jan 11, 2013, 00:37 |
Jerykk |
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His argument is based only on retail figures, so no digital distribution. I don't think those charts account for e-tailers like Amazon either.
So, there are a lot of variables that contribute to declining console game sales: - Game prices going up. - Increased used sales and rentals as a result of rising prices. - Consoles losing momentum as they get closer to the end of their generation. - Console gamers migrating to PC where they can save money and get the best versions of any given game. - Console gamers buying more games online than at retail due to convenience and pricing. |
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