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Borderlands 2 Patched

Steam News announces the availability of a new automatic update for Borderlands 2, updating Gearbox Software's first-person shooter sequel to version 1.3.1. Here are the patch notes:

  • Added support for text input using the gamepad for Steam's Big Picture mode.
  • Fixed a bug causing players to sometimes get stuck in the "Whoops" mission of the Captain Scarlett DLC.
  • Deathtrap can no longer restore an enemy's shields, even though it was hilarious.
  • Fixed a bug that caused off-hand weapons to sometimes deal improper damage while Gunzerking.
  • Addressed an issue where shotguns did not receive full damage boosts from skills and gear.

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29. Re: Borderlands 2 Patched Jan 10, 2013, 14:29 Creston
 
nin wrote on Jan 10, 2013, 14:04:
(I don't have 4 conference calls yet, or I'd test it. I can't even imagine how much damage that would do.)

If you're modifying drop rates, I'm surprised you just didn't duplicate the weapon.


For my commando, I just temporarily set the rates to drop only legendaries, so I could see all the awesome stuff there was in the game. For my others I have the rate set to drop about 2 to 2.5 times as many blue and purples (it's weighted, so I'm not quite sure what the actual percentage is), and about 5 times as many legendaries compared to original.

I just have a lot of conference calls because I farm the Warrior a lot with every character, and CC is just about the only thing he drops with any frequency. Even so, I "only" have three. Two 50s and one 34. So I can't quite test the 4 CC thing with the Zerker yet.

Duplicating weapons is a bit tricky, and it seems kinda pointless to me. I like finding stuff, I just want to, you know, play for a weekend and then actually at the end of the weekend have actually found something cool.

Rather than vanilla BL2 where you play for an entire weekend, and at the end of the weekend your best drop was a white rocket launcher that did 6000 more damage than the green one you're currently using, but used double ammo....

Creston

This comment was edited on Jan 10, 2013, 14:37.
 
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