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On Standalone DayZ DelayZ

The DayZ Blog has an update on the planned standalone game based on the popular Day Z modification for Arma II, Bohemia Interactive's military first-person shooter. Admitting defeat of the original plan to release the game before the end of 2012, the update discusses what they still have to work on before the game is done, saying they will release a closed test for 500-1000 testers "imminently," noting this "will be focused purely on architecture, not the game design." They say following the test they will reschedule the game's release. Thanks MajorD.

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13. Re: On Standalone DayZ DelayZ Jan 7, 2013, 19:40 Dmitri_M
 
born2expire wrote on Jan 7, 2013, 19:24:
Im really hoping the standalone takes a lot of the clunk out of arma's clunkyness.

Never happen. Their engine will not change in that respect. The controls are set in stone. The only that changes between game versions are incremental changes to the graphics engine. The underlying animation system which is what causes the "clunkyness" hasn't changed since the early 2000s. They tweak timings on the animations but the system itself is archaic and will likely never change.
 
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