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NVIDIA's Cloud Gaming

NVIDIA announces NVIDIA GRID, their own entry into the cloud computing area, saying they are "building on a unique legacy in gaming graphics and graphic performance to lead the way" in this area pioneered by Gaikai and OnLive. This page has further details, claiming their implementation will allow more concurrent users per server, lower latency, and better game content. Here's an overview: "NVIDIA GRID leverages some of this same technology to render and stream games from the cloud, with thousands of engineers dedicated to creating the ultimate system for service operators. Think of it as a gaming supercomputer in the cloud, built by NVIDIA."

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29. Re: NVIDIA's Cloud Gaming Jan 7, 2013, 17:26 4D-Boxing
 
Anyone else notice that Nvidia is setting itself up to be in a prime spot in the cellphone/tablet/portable gaming market pretty rapidly?

Maybe not those market but yes they seem to be getting ready for a major move. Based on the achitecture of their next GPUs, Nvidia may try to release its own gaming system. Their GPUs will now be able to run an OS due to the new architecture, i can see them having a small box with a SSD small PSU and a dual GPU similar to a 590 or 690 but no blue ray player.

Cloud processing would compliment their hardware. Latency issues make cloud gaming a poor alternative to what is out there now so this approach makes more sense to me. (Yes tech exists to eliminate latency and improve performance by 10 folds just using math...and other tech but we've been hearing it for years and nothing even though some improvements do not require changing the infrastucture)
 
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