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Op Ed

Wall Street Journal - The Year Video Games Became Art.
2012 was an important year for video games. Prime examples of the form were curated for the first time by museums such as the Smithsonian, the Museum of the Moving Image, and the Museum of Modern Art—with the MoMA even going so far as to add video games to its permanent collection. This is not to say that videogames were not art beforehand, or even to accept that “art” is the best term to use in describing video games. Video games are still, on some level, “ones and zeroes.” And they always will be. But it’s nonetheless culturally significant that a curator from an institution as hallowed as the MoMA finally said that they are also “ones and zeroes that get to form whole spatial structures and whole experiences.”

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15. Re: Op Ed Jan 3, 2013, 21:30 Cutter
 
Sepharo wrote on Jan 3, 2013, 21:02:
I like Tycho's bit on this from a few years ago:

"If a hundred artists create art for five years, how could the result not be art?"

Because it's work, not art. It all depends on the intent. Just because a guy uses a paintbrush instead of a hammer to make a living does not an artist make.
 
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"Bye weeks? Bronko Nagurski didn't get no bye weeks, and now he's dead… Well, maybe they're a good thing." - Moe
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