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6. Re: Gatherings & Competitions Jan 2, 2013, 21:32 Orphic Resonance
Nothing good ever happens to anyone in Spec Ops: The Line. It starts with a rescue, a rough situation destined to get worse, and unravels in a downward spiral where only bad things happen to good people. By the end, physical, mental, and moral disruption leave each character in a very different place than they started. You almost expect it to have been written by Game of Thrones author George R.R. Martin.

This isnít a good thing for Captain Martin Walker, our intrepid hero whose will weakens with every enemy encounter. He transforms from a cheesy clichť to someone you sympathize with, and then develops into something despicable. How he gets there isnít up to you -- what it ultimately means, though, is entirely your call.

Story is Spec Opsí strong suit, and while the inconsistent combat isnít ideal, the gameplay does a great job of facilitating that narrative between intense encounters. In fact, The Line accomplishes something most shooters donít bother with: It makes violence meaningful. Every firefight ends with Walker and his Delta Force squad regretting what they've done.


hmmm.. really tho.. im not looking for story from FPS games, ive never seen one that comes even remotely close to a halfway decent movie.. maybe Undying .. but that wasnt really the same kind of FPS, more like adventure/fps
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