Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Gatherings & Competitions

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

13. Re: Gatherings & Competitions Jan 2, 2013, 04:00 Flatline
 
PropheT wrote on Jan 1, 2013, 20:01:
Pete wrote on Jan 1, 2013, 17:19:
The good parts overshadowed the bad in mass effect 3

I sure don't think so. Despite enjoying most of what led up to it, the ending is what stuck with me.

Gaming publications seemed to be jumping all over themselves to shit talk anyone who said something bad about it at the time, though, and have taken potshots at people who've complained about the ending ever since. It's not much of a surprise that they're giving it GOTY awards despite better games being available.


There were moments of extremely good writing and pacing and storytelling. Mordin probably was the high point of the game for me. I intentionally stopped playing before the stupid star child ending, and felt that the game half hit and half missed. It told some fantastic, actually moving stories (Seriously, the romance with Tali was satisfying), but missed big time on the "your choices make a difference in the end!" concept, which was the underlying feature of the ME series.

In the end... not GOTY material.

I wish I could give it to Dishonered, but binary moral decisions suck donkey balls. If they had ditched that completely, it'd be easily GOTY material.

Oddly enough, despite being pedestrian in gameplay, I found Spec Ops The Line to be the game *I* kept thinking about for months after my single playthrough. I almost don't want to go back and look for stuff I missed the first time. Whereas I enjoyed Bioshock playing gently with the idea of blindly following directions in a video game, The Line felt like a meditation on the modern day shooter genre in general, right down to the loading screens receiving real thought behind them. Superbly well written, with strong voice acting and some moving visuals, I think it *did* what it wanted to do better than most games this year, and I'd probably give it my art house GOTY award.

Oddly enough, or maybe appropriately enough, I didn't feel *good* at the end of The Line. I felt cathartic- sort of like how I felt after watching Saving Private Ryan for the first time, but I didn't feel *good* or *happy*.
 
Reply Quote Edit Delete Report
 
Subject
Comment
     
 
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
 
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 
          Email me when this topic is updated.
 

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


footer

.. .. ..

Blue's News logo