Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

BioShock Infinite Delayed

Irrational Games announces that previews of BioShock Infinite are appearing now that some press have had some hands-on time with the upcoming shooter sequel. They follow this optimism with word that the game's release has suffered another setback, albeit a small one. After choosing the exact release date of February 26, 2013 after the game's last delay, they now say the game is due precisely one month later:

Work on the game is now down to final polish and bugfixing. In order to give the team a few more weeks of this polish, the release date of BioShock Infinite is March 26th.

We know that this is going to ruffle some feathers. But we’re willing to take the heat to make sure that BioShock Infinite is 100% the game our fans deserve.

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

37. Re: BioShock Infinite Delayed Dec 8, 2012, 07:31 theyarecomingforyou
 
Creston wrote on Dec 7, 2012, 18:15:
The original Half-Life was heavily scripted, Valve just did a very good job of hiding the fact.
Yeah, but it has to be taken in context - it was hugely innovative and compelling at the time. HL2 did a much better job, especially the way characters reacted to your location in the scene.

Meanwhile, games like COD have taken the genre backwards with infinitely spawning enemies, having to wait for cutscenes to be triggered, linear level design, etc. The genre has evolved and games like Deus Ex: Human Revolution, Far Cry 3 and Dishonored have really pushed a more freeform style of gameplay - my fear is that Infinite will come across as too restrictive, especially as it doesn't have the deliberately claustrophobic underwater setting of the original.

We shall see but all the videos I've seen have basically been one scripted event / narrative event after another with the player simply waiting for them to trigger.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
Subject
Comment
     
 
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
 
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 
          Email me when this topic is updated.
 

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


footer

.. .. ..

Blue's News logo