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Dishonored Patched

The Bethesda Blog announces the first patch is available for Dishonored, updating the stealthy assassination game to version 1.2 on all platforms. Here are the patch notes:

  • Support for playing the game on multiple screens.
  • Game Settings are now saved and restored properly even when using Steam offline.
  • Fixes for some interactions with Granny Rags that invalidated nonlethal playthroughs under certain circumstances. (Note: These fixes work even for savegames AFTER the final Granny Rags encounter.)
  • Fix for a crash that could happen during loading/transition between areas – notably near Dr. Galvani’s house.
  • Reworked “Choke” interaction to make it more reliable in valid contexts.
  • Fixed minor localization issues (PS3/360).
  • Fixed global post-process that sometimes worked improperly during some missions.
  • Fix for a rare crash that could happen when killing a NPC with a possessed rat and spring razor (PS3/360)

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6. Re: Dishonored Patched Dec 5, 2012, 08:53 theyarecomingforyou
 
Jerykk wrote on Dec 5, 2012, 00:01:
It would be nice if the Shadow achievement was retroactive. I was spotted once on the very first mission but didn't notice, then played through most of the game before I checked my stats for that mission. I replayed the level without getting noticed but apparently the achievement is based only on the save you completed the game with.
I agree. Given that the game is broken up into chapters it would make sense to recognise them individually, as otherwise it seems a bit pointless to allow you to replay a chapter. Then again, considering non-lethal kills can so easily turn into lethal kills (a body sliding down into water; rats randomly devouring unconscious enemies) the achievements are a bit niche and are really only for OCD-types. I think the game could have done more to reward stealth.
 
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