Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Planescape: Torment Successor Plans

A post on Colin McComb's Blog follows on the designer's reunion with fellow veterans of Planescape: Torment development working on Wasteland 2 with some detail on how he would envision a return to the Planescape: Torment setting. Eurogamer has a follow up on this saying that this has resulted in plans for a successor to the beloved RPG, though this would be of the spiritual, rather than official variety (though it looks like it will be named Torment), as discussions with Wizards of the Coast have not left them optimistic about a sanctioned sequel using the AD&D property. The project is proceeding in very early preproduction with Chris Avellone's blessing, but without his direct participation, as he is currently heavily involved in Project: Eternity. "The Project: Eternity Kickstarter took them in a different direction than a direct successor. I told Chris that I would not work on a Torment successor without his approval. We talked about it for a bit, and he told me that he was entirely comfortable with me moving forward on a Torment game without him, and he gave me his explicit blessing to do it," he told them. "Right now he's incredibly involved with Project: Eternity, and I do not want to distract him from a project that is incredibly important to his company. With that said, I would be happy - no, wait, overjoyed - to have him on board in any capacity whatsoever."

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

23. Re: Planescape: Torment Successor Plans Dec 4, 2012, 20:34 sauron
 
PHJF wrote on Dec 4, 2012, 12:44:
Online gaming is years from recreating the social setting of tabletop gaming.

No, the tech is all there, the bandwidth, the market is all there. The only thing missing is a developer with the balls/money/desire to do something about it.

It's really not there yet. A tabletop game is several times more interactive, social and fun than even the most tight-knit MMO raiding guilds can ever hope to be. I've played PnP for 30+ years and have raided in multiple MMOs. I love both genres but there's really no comparison.

In a great PnP session, you play the game, catch up with old friends, ask about their kids, pop open a bottle of wine, and generally hang out. It's a great game and an excuse to meet good friends, all at the same time. MMOs don't even get close to that, even in a tight guild that's been around for years.
 
Avatar 8692
 
Kittens!
Reply Quote Edit Delete Report
 
Subject
Comment
     
 
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
 
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 
          Email me when this topic is updated.
 

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


footer

.. .. ..

Blue's News logo