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Gollop on X-COM Remake

Eurogamer.net talks with XCOM: Enemy Unknown producer Jake Solomon and original X-COM designer Julian Gollop about how the new installment in the series lives up to its forebears. "I think Firaxis has done a great job," Julian Gollop told them. "The game is addictive and absorbing, not to mention quite challenging on the classic difficulty setting."

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47. Re: Gollop on X-COM Remake Nov 29, 2012, 17:47 Wowbagger_TIP
 
I do get annoyed that my snipers tend to miss 90%+ shots fairly regularly. That's just kind of ridiculous. They need to revisit the calculations for those I think. If a sniper has a clear line of sight to something less than 100 yards away, and the target isn't something crazy fast, he should have essentially a 100% chance. My guys miss zombies at 20 yards  
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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