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| [Nov 28, 2012, 10:50 am ET] - Share - Viewing Comments |
Eurogamer.net talks with XCOM: Enemy Unknown producer Jake Solomon and original X-COM designer Julian Gollop about how the new installment in the series lives up to its forebears. "I think Firaxis has done a great job," Julian Gollop told them. "The game is addictive and absorbing, not to mention quite challenging on the classic difficulty setting."
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Re: Gollop on X-COM Remake |
Nov 28, 2012, 12:11 |
Tanto Edge |
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I wouldn't go that far.
Most people are accepting, but nobody is really happy with everything in the game. I have not met anyone who doesn't say, "It's great but.." There's always that but, because despite it being a great tactical game, it's not XCOM.
dj LiTh wrote on Nov 28, 2012, 11:46:
Darks wrote on Nov 28, 2012, 11:43:
dj LiTh wrote on Nov 28, 2012, 11:03:
Creston wrote on Nov 28, 2012, 10:39:
not to mention quite challenging on the classic difficulty setting." It's just too bad that the challenge comes from the AI cheating and purely random shit happening to you that you can't do anything about. It's not a difficulty where the AI simply plays smarter than you do; it just cheats instead.
No diss on the game, which is fantastic, but it would have been nice if Classic could have been made difficult through smart AI, rather than giving them shitty bonuses and having totally random bullshit happen in the strategy map.
The Warspace mod does alleviate these issues somewhat, fortunately, but it's a bitch to get mods running in this game.
Creston Much easier solution is to open up the:
"DefaultGameCore.ini" file in XCom-Enemy-Unknown\XComGame\Config folder, then (make sure wordwrap is OFF)
Scroll down to "BalanceMods_Hard=" and to the right of that you can see "ICritHit=10" and "iAim=10" just zero those out such as "iCritHit=0" for everything in the "BalanceMods_Hard=" section and your good to go on Classic Difficulty with full AI and No cheating.
"Hard" = Classic Mode and "Classic" = Hard Mode in that .ini file by the way.
Save a backup and there ya go! It not just about the AI cheating in this game. my issues come from the lack of functionality in the game. Example being the lack of a proper belt to carry items. One open slot to carry a grenade, health or a scope that should be part of an upgrade to the weapon, frustrating can’t even begin to explain this.
Plus the lack of the AI attacking your base, the lack of building more than one base to assault aliens when attacks occur. Always being pounded by three attacks at the same time and having to make a choice each and every time an attack occurs. That to me was one of the more frustrating parts in the game. Who do I help and who do I piss off and lose support from. Lame!!
These are just some of the issues I have, I won’t even get into the combat and move and shoot limitations and how stupid that gets at times and lack off healing. Bummer, cant please everyone. I'm and most people however are very pleased. |
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