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Out of the Blue

Look at that: Another year, another birthday for me, as much as I hate being predictable. One thing you learn about being born on this date is that it's the day before JFK's assassination, as it is always in the news around now. The other thing you learn is that the 22nd is the earliest day that can be Thanksgiving in the U.S., and this is one of those years. This isn't a big problem, and it certainly wasn't like a kid born near Christmas as I grew up, but it does mean that my celebration today will include such choice moments as cleaning bathrooms and bathing doggies to prepare for company tomorrow.

R.I.P.: Billy Scott Dead- R&B Singer Dies At 70.

Links: Thanks Ant and Acleacius.
Play: Stack of Defence.
Stories: Why Trevell Coleman Charged Himself With Murder.
Former boxer 'Macho' Camacho shot in Puerto Rico.
Science: New Smell Discovered.
Media: Batman's Wheel of Fortune.
Will We Ever Run Out of New Music?
The Funnies: Brevity.
Follow-up: Kasdan, Kinberg To Pen "Star Wars" 8 & 9.

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34. Re: Out of the Blue Nov 22, 2012, 00:25 Rigs
 
Cutter wrote on Nov 21, 2012, 23:51:
And as for real-time dynamic weather, didn't MS Flight have that? Maybe Ship Simulator Extreme too? And I'm sure I've seen some weather related mods for Skyrim. I'll be starting a new playthough at Xmas when I pick up the DLC for the Steam Xmas sale so hopefully I can find some then.

Well, yeah, I mean there a lot of games that have weather 'effects', and they might be dynamic in nature but I'm talking like a full weather/climate model with jet streams and everything. It changes on it's own based on a sophisticated mathematical algorithm...thing and gives you totally 'on-the-fly' weather conditions no matter where you are in the game world. On top of that, it would be cool to be able to see the cloud and rain/snow/storm patterns from above, maybe watch hurricanes/typhoons form and dissipate (like that awesome storm in HALO Reach!), trying to forecast where they would make landfall based on projections (since it is all fully dynamic, like the real weather, it's hard to know what will happen hours down the line)...

Hell, maybe even a full-fledged weather prediction sub-game. Be a weather man, then drive, run/walk or fly in it! Yes, MS Flight Simulator has had weather and there are a couple really good weather add-ons, but nothing as grand as what I have in mind...lol...The problem with weather in games like Skyrim and GTA4 is that it's pretty much localized. The parameters are there for the whole area but it only actually shows up just around your character. So, for instance, you can't be at a barn when it starts snowing and then go away for a few hours and when you come back there be a foot of snow on the ground...follow me? Something like what I envision, would make that scenario the tip of the iceberg... (uh, no pun intended)

EDIT: You know, something I just remembered...Surprisingly the first Midtown Madness had part of what I just described, ie. the snow would stick to the ground and accumulate over time. That was absolutely awesome! I remember driving around just to watch the snow pile up. Too bad there really wasn't anything more to the weather model than that and reduced visibility...oh, and of course, slippery roads...


=-Rigs-=

This comment was edited on Nov 22, 2012, 00:31.
 
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