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Star Citizen Kickstarter Reaches for the Stars

The Roberts Space Industries Website shows that the crowdsourced fundraising campaign for Star Citizen has blown past all the goals they have set for it, and now stands at over $5.8 million with a few hours to go. They reveal the new content being added after the $5.4 and $5.5 million goals are shattered in what is now clearly the most successful crowdfunding campaign ever. They describe their final goal of $6 million:

Six million was what it would take us to build the game we were imagining with all the bells and whistles we wanted included. Well, here we are with just over eight hours to go and that impossible goal where everything is unlocked is suddenly in sight. At six million youíll launch the game with 100 systems, a full orchestral score and a free copy of the first Squadron 42 mission disk, Behind Enemy Lines.

Itís not as sexy as the carrier, for sure, but would certainly be pretty amazing if we met every one of our goals. So letís push this campaign all the way to the last minute. We can make this march!

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50. Re: Star Citizen Kickstarter Reaches for the Stars Nov 19, 2012, 17:07 Tumbler
 
I'd be very interested to see what someone at the beginning of these projects on the publisher side is used to seeing when they pitch something like this.

Do the video's and such that they've created so far match up to a project that would get strong funding? (ignore the genre issues)

One of the most impressive things in all this is how well they turned this around from the start. That first week or so was rough. Not a lot of info, the website wasn't working well, then once they jumped on board kickstarter it seemed like they got their feet under them. The AmA happened, a lot of questions were answered via the forums, via the kickstarter page, just a ton of communication with the community and I think that filled in a lot of the holes people were seeing.

It seems like ancient history when we hit that first stretch goal on KS and earned a repair robot! Woohoo. That seemed to frustrate people more than anything but the updates and ever increasing communication helped a lot.

That last week when they dropped the Constellation artwork and then it seemed like every day they had something new. An amazing finish to a campaign I felt really uneasy about early on.
 
99gamers.com-Game trading site, PC digital trading!
Kickstarter "Game Developer"!
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