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StarCraft 2: Heart of the Swarm in March 2013

The StarCraft II Website announces that the release date for the Heart of the Swarm expansion for StarCraft 2 is now set as March 12, 2013, this news coming just a week after the news that the RTS add-on is due in the first half of next year. In the meantime, a StarCraft II: Heart of the Swarm Presale FAQ has details on the content of a planned Digital Deluxe edition, which will include bonuses for other Blizzard titles. Here's what this will include:

The Digital Deluxe version of includes a digital copy of the expansion along with the following exclusive in-game bonus items for StarCraft II, World of Warcraft®, and Diablo® III:

  • Three StarCraft II Swarm-themed Battle.net portraits
  • StarCraft II Zerg Ultralisk “Torrasque” skin
  • World of Warcraft Baneling Battle Pet
  • Diablo III “Blade Wings” item – Queen of Blades-styled wings for Diablo III heroes
  • Diablo III Zerg banner sigil

Players who purchase the Digital Deluxe edition will receive their World of Warcraft and Diablo III in-game bonus items immediately. The StarCraft II bonuses will not be available until Heart of the Swarm is released.

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49. Re: StarCraft 2: Heart of the Swarm in March 2013 Nov 14, 2012, 10:19 Verno
 
Prez wrote on Nov 14, 2012, 10:05:
I really liked the singleplayer in Starcraft 2 myself despite the handholding - I thought it was a great campaign with a great story and awesome CGI. It even had a few meaningful decision points, which was nice.

To each his own I guess, I found the campaign pretty long but average overall and got really annoyed at the constant handholding. I thought the story was predictable but that's just background for me anyway. CGI just doesn't wow me anymore, I see too much of it in movies and etc now. I don't recall the decisions being very meaningful in terms of impact but it's been awhile so my memory is foggy.

I really don't get the rampant dislike of the sequel from people who liked the original. Too same-y maybe? I only hated the missions that were timed, like the one where the world would flood with lava every few minutes. I don't like being rushed - it takes me a while to strategize and it's hard for me to play strategically when I am rushed.

I think it's that sequel catch-22 thing where people say they just want the original updated with better graphics but really do expect some innovation or at least original additions. SC2 was pretty samey although to be fair to Blizzard they never advertised it as groundbreaking. I think some people were expecting a transition to something new in the way that War2->War3 was and I don't think thats necessarily unreasonable in some respects.
 
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