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Mass Effect 4 Uses Frostbite 2

The BioWare Blog has an update from BioWare Montreal on the next installment in the Mass Effect series of action/RPGs, announcing their studio is taking the helm of the next game. Word is they will be working with the Edmonton studio and the Frostbite 2 engine from the Battlefield series to make and installment that's "respectful of the heritage" of the series:

To ensure a proper and effective transition, we’ll continue to be supported by the Edmonton studio through the game’s development, working with and learning from them on some critical initiatives. On top of that, Casey remains the Executive Producer, but he will have a Project Director under him, working in Montreal, leading our development team and making day-to-day decisions for the game. We all care very much about Mass Effect and make our decisions based on what’s best for the game.

There is really not much I can tell you about the game right now, except that it will be built with the amazing technology of Frostbite as its foundation, enhanced by many of the systems that the Dragon Age III team has already spent a lot of time building.

The other thing I can tell you is that, while it will be very respectful of the heritage built over the course of the first three games, with the original trilogy now concluded and the switch over to a new engine, we are exploring new directions, both on the gameplay and story fronts. You can still expect the pillars the franchise is known for to be fully intact though, including diverse alien races, a huge galaxy to explore, and of course rich, cinematic storytelling.

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48. Re: Mass Effect 4 Uses Frostbite 2 Nov 13, 2012, 10:45 Creston
Fion wrote on Nov 12, 2012, 23:26:
NKD wrote on Nov 12, 2012, 20:54:
No UE3? Thank god.

QFT. I am so sick of the UE3 engine. Every game looks and feels identical because it is so prevalent.

On topic: I did a double take on the ME4. Really? ME4? I guess I should never have doubted it. But I do wonder what exactly will it be about? How can you even call it Mass Effect since the entire mass effect station network exploded and half the characters are dead? PvP only is possible, but does anyone think ME3 multiplayer was any good? Nobody I know played it past the 'oh this is new' stage. An ME game not about the games universe with a deep RP story (the ending of ME3 not withstanding) is almost unthinkable to me.

I thought I'd never see Bioware jump the shark. They are one game away from going on my blacklist, along with Blizzard.

Note that they retconned the gate networks exploding. They are now just damaged, and the extended cut shows them being repaired. Also, they have quite often said that any new games would not be set AFTER the events of ME3 (as originally they had just raped the entire universe), and there's plenty of timelines to play with in follow up games. They can set it as a "what also happened" game set during the original 3, or they can go like 2000 years in the past and show us the Rachni wars. (which still gets my vote. Let me be a Krogan commando who goes to wipe out the Rachni on their homeworld.)

As for the MP, plenty of people played it. I've played it extensively for months, but when GW2 came out I finally stopped. I tried going back a few weeks after and gave up after 10 minutes of trying to get a match going.

It was quite enjoyable, in my opinion.

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