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Salem Beta Expands

Paradox Interactive is opening two new servers for Salem: The Crafting MMO, as they expand the beta test for their upcoming free to play project that apparently takes the G out of MMOG. Here's word on how to try to get a beta key as well as plans for a live stream of the game tomorrow night:

The New World is expanding! Paradox Interactive and Seatribe today announced that Salem: The Crafting MMO, PC Free-to-play, has launched two additional servers this week, allowing for more beta testers to enter a fantastical New England and carve a new life for themselves in the uncharted wilderness during the colonial period.

To commemorate the event, Paradox Interactive will begin distributing beta keys to those that have yet to experience 17th century living in a world filled with alchemy, witchcraft, and permadeath. For details on how to set sail for the Americas, visit the beta sign up site Salem: The Crafting here: http://beta.salemthegame.com

In order to help new arrivals succeed in Salem: The Crafting MMO, Paradox Interactive and Seatribe will host a live stream that will give players an upper hand in safely traversing the lands surrounding Boston—Salem’s starting point—by introducing the game world to them and giving valuable guidance in the form of tips and an understanding of basic fundamentals in-game. Tune into the broadcast at 8pm CET/2pm EST/11am PST, Thursday November 8, here: http://www.twitch.tv/paradoxinteractive

For details on the Lovecraft-inspired title, please visit the official Salem: The Crafting MMO game site at http://www.salemthegame.com

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5. Re: Salem Beta Expands Nov 7, 2012, 14:45 Slayblaze
 
DrSquick wrote on Nov 7, 2012, 13:09:
Has anyone been able to get into this game? I have tried a couple times, and I just don't get it... I absolutely love crafting, it is my favorite part of MMOs. I also kinda love farming games, so this seemed like the perfect game; but I just don't get it.

If anyone has been able to get into it, do you have any good resources or tips?
Yes I've gotten into it, and basically "maxed out" everything one can possibly do (so far) as far as learning every skill, and crafted every possible item, and built every structure and have several villages under my control. It takes a while, a couple months at least to get there but the depth and complexity is much more than first impressions may give. It's a true open sandbox, no quests no levels and almost no guidance or set goals beyond the first few steps so you pretty much create your own game within the framework laid out. There are several game mechanics that are very original and difficult to grasp (such as the Gluttony system) even for the experienced well-educated old school Gamer, and a different game pace than almost everything else out there that takes some getting used to. The learning curve is odd also - very very slow at first and simply finding a good place to build a small settlement in the huge unexplored New World can take days of real-world time. At first you can find and "see" almost nothing, but as you progress the items which can be found increases exponentially until eventually your screen and minimap is literally filled with forage-able treasure just waiting to be gathered while exploring.

Here is an excellent up-to-date guide from the Forum:
http://forum.salemgame.com/viewtopic.php?f=5&t=181

And the Wiki is very helpful, although a few things out of date since there was just a new UI released with new graphics:
http://salemwiki.info/index.php/Main_Page

There are also a few custom clients (the vanilla client is VERY rough and very beta) with a popular one here:
http://dl.dropbox.com/u/18779594/salem/salem2.jnlp

There are also quite a lot of YouTube videos that are helpful, just search "Salem mmo".
 
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