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| [Nov 07, 2012, 10:48 am ET] - Share - Viewing Comments |
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Re: More Big Picture Details |
Nov 7, 2012, 17:58 |
NewMaxx |
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Prez wrote on Nov 7, 2012, 17:24: As a social experiment, Curiosity is at least intriguing. It just isn't a game at all, which makes me wonder why it really even gets discussed here. Molyneux hasn't been relevant in the industry for a long time now; he's just tinkering with tech and ways of vetting money out of people. Games are inherently about the social experience. Yes, I know, we have "single-player" titles all the time, right? Let us look at the origin of games, the origin of "game" itself, not only what the word means but what it has meant throughout time. It implies multiple participants, both players and observers.
You might say a porno meets the same criteria, and yes, it does. However, a game also has rules, and more importantly, a victory condition. There is a winner and a loser, but both played within agreed guidelines. You could introduce honor and gentlemanly conduct within this framework with ease, but at the end of the day, it's about who gets to the finish line first without aggravating the crowd, and in this case the scenario fits the bill. |
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