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Call of Duty: Black Ops 2 FOV Capped at 80

Treyarch tweets that the field of view in the PC edition of Call of Duty: Black Ops 2 (expected next week) is capped at 80, saying: "And don't ask me to raise the FOV cap. Max is 80. Thankyouverymuch. <3, -pcdev-." Another tweet confirms the presence of the lean command, and the absence of console access: "Console = no. Lean = yes." Thanks Joao.

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28. Re: Call of Duty: Black Ops 2 FOV Capped at 80 Nov 5, 2012, 20:22 jacobvandy
 
And FWIW, we don't know what '80' means here... Not all games use the same measurement. I believe Bad Company 2, and also BF3, hinge upon VERTICAL field of view, which is much smaller than the horizontal (obv.), but scales with the aspect ratio to also determine how wide the view is. In that case, 65-70 would be enough for most people, giving you 90-95 horizontal degrees for 16:10 or around 100 for 16:9.

If this is vertical FOV, and you crank it up to 80, that would give you 105-110 horizontal depending on the aspect ratio, which leaves no room for complaints. Personally I lean more toward the 90-95 range, because after that you start to get the fish-eye effect. Don't mean to interrupt the COD bashing, just giving y'all something to think about...
 
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