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MechWarrior Online Raises $5M

Infinite Game Publishing announces that the MechWarrior Online founder's program has raised over five million dollars to support the upcoming mech MMOG, and that the game will soon enter open beta testing:

Infinite Game Publishing (IGP), Canada’s fastest-growing independent publisher of online games, and MechWarrior Online™ developer Piranha Games today announced results of its MechWarrior Online Founder’s Program: The pre-order program for MechWarrior Online achieved more than $5 million in sales since it first went on sale in July. Beginning soon, MechWarrior Online will be available for all PC gamers to play at www.mwomercs.com as it transitions into the Open Beta phase.

MechWarrior Online represents the first of three premium online games to be published worldwide by IGP, opening first in North America. Bolstered by high demand for top-quality online digital entertainment, startup publisher IGP has grown its Montreal-based headquarters to more than 50 people in the past year. It continues to recruit top industry talent as it prepares for global expansion.

Russ Bullock, president of Piranha Games, lauded the program’s success, “Working together with IGP, we maximized the value for fans participating in the MechWarrior Online Founder’s Program by offering three tiers to suit different player’s needs. Ultimately the program was a categorical success and we couldn’t be happier with the sales and important player feedback we’ve received.”

“The success of the Founder’s Program reinforces IGP’s vision to help independent developers build exceptional games with the right economic model for the global marketplace,” said Nick Foster, CEO of IGP. “We are in a unique position to be able to deliver a pipeline of high quality, innovative content for online game players.”

“The Founders are helping us fund, develop and support the game in order to deliver the best online gaming experience,” said Kelly Zmak, President of IGP. “The tremendous success of the MechWarrior Online Founder’s Program demonstrates how passionate the fans are for the MechWarrior franchise and reflect our management team understanding the rapidly changing online game industry, the fastest-growing sector of digital entertainment.”

In addition to MechWarrior Online, IGP has announced two additional free-to-play games this year which have already been labeled as white-hot brands by top industry media: MechWarrior Tactics (www.mwtactics.com) and Sins of a Dark Age (www.sinsofadarkage.com), both of which are currently in late alpha testing and will launch Open Betas later this year.

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7. Re: MechWarrior Online Raises $5M Oct 17, 2012, 15:14 Bet
 
This doesn't seem possible. 40,000 people shelled out $120 for the legendary founders? 20,000 people did legendary founders, and 43,000 people did elite founders. 63 thousand takers?

That's would make it one of the most successful Kickstarter equivalents for games, in the top 5. And this game has a lot of problems for the mass crowd that will 'lone wolf' it like Thundr says.

If they had a proper matchmaker that had fair games for everyone and not just groups, they would have doubled this count. As it was, there was so much grumbling about the matchmaking in-game while Founder's/the NDA was going that I'm really worried about the monetization sustainability, if new players are scared off by pre-made mechs with better armor and weapons than anything the trial mechs can handle.


The good news is, with 60,000 people (sounds like a proper estimate to me, let me know if I'm wrong), that's easily enough to keep a playerbase by itself. F2Pers would just be an infusion of new blood to keep things interesting.

I want this game to do well enough so they can do a Campaign mode of some sort, co-op or otherwise. This is the best mech engine ever.
 
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