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Chris Roberts' Star Citizen Announced

The countdown on the Roberts Space Industries Website has concluded, and we have word that Star Citizen as the new game from Wing Commander creator Chris Roberts, which will indeed be a new PC-only space combat simulation. The game will be crowd funded through a link on the website, though at the moment this is still asking for a login from their whole viral countdown dealie (enter "42"). Word is that the game has been in development at Robert's LA-based Cloud Imperium Games for the past year, and while it will not be complete for another couple of years, they intend to have a playable version in the hands of their backers in about a year. Here's the Announcement Trailer and here's word:

Chris Roberts, who helped define the space sim genre in computer games during the 1990s with his Wing Commander® and Privateer® franchises, is back in the cockpit again with a new title he says will change the way people perceive games for the PC and will breathe new life into space combat games. The new game, Star Citizen™, was officially announced today at the Game Developers Conference (GDC) Online taking place at the Austin Convention Center. The game is being developed by Roberts’ Cloud Imperium™ Games studio, located in Los Angeles.

Roberts’ re-entry into gaming comes after he spent more than a decade as a director and producer in the Hollywood film industry. In 1990, he introduced Wing Commander to the world of PC gaming and the franchise went on to sell millions of units and spawned multiple sequels, a feature film and another highly successful game franchise, Privateer.

Star Citizen, already 12 months into production, will be launched on the PC and will include all the Chris Roberts hallmarks that fans of his games have come to expect over the years: high quality cutting-edge visuals and technology, a virtual world that is immersive and detailed, a sophisticated storyline that is wide in scope and visceral, heart-pounding space combat.

“In recent years, game designers have stopped innovating and pushing the boundaries of what you can do in this genre,” says Roberts. “I plan on bringing that kind of development mentality back into PC gaming and space sims in particular.

“There is a lot of noise out there regarding social and mobile games right now, and I think PC gamers are feeling a little left out of the mix. But the PC is still incredibly capable of presenting an experience that doesn’t take a back seat to any other platform out there, including consoles. With my game, I want PC gamers to stand up, be counted and get excited again about all the great experiences their computer can deliver.”

At GDC Online Roberts also announced a program to bring his devotees and other interested parties much closer to the development process. A crowd funding site has been posted at www.robertsspaceindustries.com to help raise the necessary funds for completing development of the project. “Our purpose today,” said Roberts, “is to allow our fans to join us in this process early. It will likely be another two years before the full product is ready for release, but early backers will be able to play a version of the game a year from now.

“We are taking this approach to fund-raising for several reasons,” said Roberts. “For one, this route takes the traditional game publisher out of the mix and enables us to take the millions of dollars normally used by publishers for a triple-A title and plow them right back into developing the game. Secondly, using our own crowd funding mechanism allows us to reach out to our international fans, who have been devoted followers of my games in the past. Thirdly, going direct gets us much closer to our fans and allows us to focus more on the community side, create more updates for our fans and directly interact with them as we are making the game.”

Star Citizen, still in early development stages, will not require a subscription, but will not be free-to-play either. Roberts says the game will be available for a one-time purchase. And while players will be able to play in the Star Citizen universe for free, there will also be virtual items available for purchase with in-game credits so players can customize their ships and other items.

The game is being developed for PC only. More information about Star Citizen can be found at www.robertsspaceindustries.com.

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89. Re: Out of the Blue Oct 11, 2012, 21:37 Rigs
 
ItBurn wrote on Oct 11, 2012, 21:20:
Never played elite. It looks unplayably old. I don't think that mods can fix what I hate about the X games. I should check. Also, have you tried Black Prophecy? The combat is awesome. There's nothing else tho...

You've never played Elite?!? My God, man! lol...No, really, it's not as bad as it looks. It takes like an hour or so to get used to the control system and about another week or two to get used to the whole Newtonian physics/real-time orbital motion-thing...seriously, I've lifted off from a spaceport (on the planet itself), gotten up to a good altitude and just sat there in orbit and watched the space-station go by, the planet spin beneath me, the systems star come into sight and then go behind the planet...you have to put the time compression up a tick or two but it really is quite a sight! And when you have the new graphics, it makes it SO much better. Check out some of those pictures I linked. Some are as good as any space-sim out now, just as detailed w/bump mapping and everything. If landing on planets is the problem you have with X, then Frontier Elite has it covered in spades! And it's a procedural generated universe and it's HUGE! Not just little boxy sectors like X (which, I admit, are kind of annoying but I don't think about it much), everything is real life distances and time. You have to have the fuel, the funds and hopefully the luck not run into any pirates or raiders. If you 'blind jump' to get away, who knows where you might end up! Really, give it a chance. If you don't like it, well, then you don't like it. But at least you tried it.

I downloaded Black Prophecy a long time ago but never installed it. I heard so many mixed reviews and opinions that with all the other releases I just didn't have the time to try it. I still have the files though so I might give it a try finally...Tell you what, I'll try BP if you try Frontier Elite...sound fair?


=-Rigs-=
 
Avatar 14292
 
'I know what you think you are, what you want us to believe! But I don't buy it! For three years now you've been pulling everyone's strings, getting us to do all the work, and you haven't done a damn thing except stand there and look cryptic.'
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