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Loot Drop Kickstarter Interview

An interview on Gamasutra talks with Tom Hall and Brenda Brathwaite of Loot Drop about their just-announced Kickstarter for an "old school RPG." They discuss their goal of melding traditional elements like character development and investment with modern elements like advanced graphics. There's also a discussion of how the pair will be developing two different parts of the same game world, which explains why one of the Kickstarter's stretch goals is two separate games. Here's a bit on that:

Brathwaite and Hall have conceived of the game as having two distinct worlds part of the same universe and the same timeline, where one of them is fundamentally Brathwaite's and the other's is Hall's, with a bridge connecting the two.

Hall's second world is viewed as something of a sequel if the game's stretch funding goals are met. But ultimately the pair will collaborate on all aspects of development, and in Hall, Brathwaite has the ideal complement to her RPG values.

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55. Re: Loot Drop Kickstarter Interview Oct 7, 2012, 15:55 Prez
 
nin wrote on Oct 6, 2012, 16:00:


This board tends to get visitors who register just to talk up a certain item, frequently raving about it. And then, when they're called on it, they generally disappear.

As long as you keep talking to folks and post in other topics (and people see that you're not just here to sell something), it'll wear off

But it's something we see a lot of here, and that's why people get called on it.



That's it exactly. I personally don't believe in being rude to the new people but they do have a point - we get many shills who post in one thread or about one specific topic and leave. My advice (which you didn't ask for) : Rather than denying you're a shill, just stick around and post in various threads. It really is the only way people around here are going to accept that you aren't one. Unfair maybe, but that's how the Internet works I guess.
 
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