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Op Ed

Bitmob - Classic games don't always hold up.
No lie, some games simply don't age well. They were products of their time, and time moved on. The very first Tomb Raider revolutionized video games in several ways, and its rigid, on-the-grid puzzles and auto-aim gunfights were fun at the time. But when developer Crystal Dynamics remade it a decade later as Tomb Raider Anniversary, they upgraded the gameplay to reflect how I game now; modern designs, greater flexibility, more control. I loved playing Tomb Raider in 1997, but I couldn't go back to it now. I'd play the 2007 version instead.

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22. Re: Op Ed Sep 30, 2012, 01:23 Jerykk
Smellfinger wrote on Sep 29, 2012, 08:00:
Why are we arguing about a series that wasn't very good to begin with? There are plenty of platformers from that era that deserve much more praise than Tomb Raider.

Such as..? The first two TR games were great for their time. The series got worse over time due to lack of evolution but the same applies to most long-running series. When it comes to pseudorealistic 3D platformers, Tomb Raider and Prince of Persia games are really the only ones worth mentioning.

I knew someone would complain about that, and almost took it out.
You're 100% right, but I'm not a Tomb Raider fan. I dislike platforming. I wish Uncharted, especially the most recent, had less shooting and more exploring/puzzles, but I'm pretty happy I rarely had to line up jumps.
So, to me, it's a similar game with better mechanics.

You probably would have been better off leaving it out. If you don't like platformers, you're not qualified to judge a Tomb Raider game. It's like judging Thief or Splinter Cell if you hate stealth games. Or X-COM if you hate turn-based strategy games.
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