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Project Eternity Using Unity

A Project Eternity Kickstarter update has word from Obsidian Entertainment that they have selected the Unity engine for their upcoming RPG, calling this "the best tool for the job." Word is: "Unity enables small teams to be very productive. Unity has an amazing development environment that makes it very easy for programmers, artists and designers to work together to build great games. In a very short time we have already made great progress prototyping some of the core functionality for Project Eternity." As for their fundraising efforts, they are currently at over $1.8 million, which has triggered another milestone, with the $2.0 million and $2.2 million milestones looking reachable with over three weeks remaining. Thanks nin.

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23. Re: Project Eternity Using Unity Sep 23, 2012, 08:34 Krodge
 
Unity is fine. Its still missing a couple of tools that would be helpful to artists. But there are 3rd party plugins while we wait.

I'd say the tools are about as easy to work with as UDK or Cryengine.
And graphically its fine, Not as good as cryengine, probably as good as UDK, And its about a billion times better looking than the antique gamebryo engine they used for New Vegas. That game doesn't even seem to have any sort of shadowing/lightmaps.

Dont worry, If this game sucks its not going to be because they used a popular well respected engine.
 
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