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Diablo III 1.0.5 Notes; PTR Coming

The Diablo III Website announces Blizzard will soon be launching a PTR (Public Test Realm) for Diablo III, allowing the chance to check prerelease versions of upcoming changes to their action/RPG sequel. They accompany this with the release of PTR Patch 1.0.5 Notes for the next patch for the game, offering details on the new Monster Power system, the new Infernal Machine event, and gameplay changes, which include changes to monster damage and defensive abilities, two new shrines, diminishing returns on crowd control effects, class balance tweaks, and more.

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42. Re: Diablo III 1.0.5 Notes; PTR Coming Sep 21, 2012, 17:01 AngelicPenguin
descender wrote on Sep 21, 2012, 16:16:

I guess calling my monk a "self founder" is a bit of a stretch. I mostly geared him with stuff I found while playing my WD. My WD has some GAH items (the legendary neck i found though) from before the 1.0.4 patch, because the class was just very broken. I just got my monk physically into inferno the other day, and his gear has been... waiting for him

Before you ask... I've been collecting cold resist gear for use with the one with everything passive... and crit chance gear basically. I use deadly reach/scattered blows because teleporting all over the place with thunderclap gives me a headache. He's going to need another upgrade or 2 before he "walks right into act 2" solo... but I rarely play by myself anyway, and post 1.0.4 that makes everything insanely easier.

I found about 1000 life on hit makes act 2 pretty easy for a monk (you'll note my off hand is pretty lousy but has a really nice life on hit boost.)

Cyclone strike - nice. That's easily my favorite monk skill. I run that when I game with friends (which is usually.) Demon hunters and witch doctors love me for it. Although I run the rune that let's me spam it.
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