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Guild Wars 2 Sells 2 Million

ArenaNet announces sales figures for Guild Wars 2, saying their recently launched MMORPG sequel has now sold more than two million units:

NCsoft®, the world’s premier publisher and developer of massively multiplayer online games (MMOs) and ArenaNet, developer of the renowned Guild Wars franchise, has announced that the chart-topping MMO Guild Wars 2 has sold more than two million units. Despite temporarily halting first-party sales and replenishing retail stores to maintain an optimal player experience, Guild Wars 2 surpassed the two million sales milestone shortly after turning sales back on.

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71. Re: Guild Wars 2 Sells 2 Million Sep 13, 2012, 18:48 NewMaxx
PropheT wrote on Sep 13, 2012, 18:13:
I think there are two types of MMO players. Those that like the WoW types, those that like GW2 types, and those that like both types.

I agree, although I tend to see Guild Wars 2 as a MMO/ARPG hybrid, and even the MMO part is hybrid between subscription and free MMOs. In otherwords, it's a convergent game, it overlaps many different types of genres and thus has mass appeal, but there are players who happen to match that overlap more perfectly and thus find it to be the ideal game. I personally see it as forward-looking in that regard, but I can see how many people might not take to it.

However I do think any PC gamer should have it in their collection even if it's just a relatively short play. Those who are entrenched in their MMOs, for example EVE fans, are not the target audience. Trying to replace a niche experience or even a nuanced one with a general experiment will never work for the discerning gamer. You need to be a bit open and relaxed to fully enjoy something different. That's nothing against the player who knows what he likes; indeed, rather it supports them. Just don't try to shoehorn a title like Guild Wars 2 into your expectations.
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