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FTL: Faster Than Light This Week

The Steam Page for FTL: Faster Than Light has word that this indie spaceship strategy sim will be released on Friday, providing a pretty quick payoff for their Kickstarter Campaign from less than six months ago (thanks nin). Here's a reminder of what to expect from the game:

In FTL you experience the atmosphere of running a spaceship trying to save the galaxy. It's a dangerous mission, with every encounter presenting a unique challenge with multiple solutions. What will you do if a heavy missile barrage shuts down your shields? Reroute all power to the engines in an attempt to escape, power up additional weapons to blow your enemy out of the sky, or take the fight to them with a boarding party? This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.

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53. Re: FTL: Faster Than Light This Week Sep 12, 2012, 22:19 Sepharo
ASeven wrote on Sep 12, 2012, 21:53:
Sepharo wrote on Sep 12, 2012, 21:30:
I'm graphics blind.
It didn't even occur to me that this game had "crappy" graphics until this thread.
Also, it reminded me to actually go play the game, thanks.


Which ships have you unlocked so far?

I'm terrible at the game but I'm enjoying it. And I mean like sector two bad. But only played a few runs so far.

nin wrote on Sep 12, 2012, 22:03:
Yeah, tell us about that! As you get additional ships, do you get more crew or better weapons (IE as you play the game and unlock things, does it get easier to advance?)?

I got an extra crew member from a slaver who demanded one of my crew members but when I destroyed his shields he gave me one of his. But shortly thereafter I had some very close battles that whittled my crew down to the captain eventually. And he can't run that ship by himself, so fail.

edit: Okay you get the Engie ship at the 5th sector... So I assume the ship unlocks work by how far you make it.

This comment was edited on Sep 12, 2012, 23:22.
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