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More on Valve's Hardware Plans

A listing for an Industrial Designer position on the Valve Corporation Job Postings Page has a very interesting description that expresses Valve's frustration with the progress of hardware development and offers more on their plans to address this (thanks Computer and Video Games). Here's word:

Valve is traditionally a software company. Open platforms like the PC and Mac are important to us, as they enable us and our partners to have a robust and direct relationship with customers. We’re frustrated by the lack of innovation in the computer hardware space though, so we’re jumping in. Even basic input, the keyboard and mouse, haven’t really changed in any meaningful way over the years. There’s a real void in the marketplace, and opportunities to create compelling user experiences are being overlooked.

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5. Re: More on Valve's Hardware Plans Sep 4, 2012, 11:01 Verno
 
They can't stay married to Wintel without some diversity and Microsoft is being a bunch of dicks with their ARM efforts in terms of creating an Apple-like platform. Hence all of their efforts with Macs, Linux and now their own hardware efforts. It's a smart move, they just need to be careful to partner up instead of trying to manufacture themselves which I'm sure is what they will do.

Ideally they would have some sort of Steam set top box that you could buy and throw onto your TV. The difficult part is accommodating the input controls. Gamepad is fine and all but many games are better with the KB/M and I don't doubt a significant portion of their potential customers would want to play them that way.
 
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