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| [Sep 04, 2012, 09:35 am ET] - Share - Viewing Comments |
Edge Magazine - Assassin's Creed III devs: "Easy mode often ruins games".
"It’s like if I picked up a book and it said, 'Do you want the easy version or the complicated version?' [Game designers] can simplify the language, you know; we can make it two syllables."
Kotaku - Easy Modes Can Ruin Games? Um, No. Thanks nin.
It' just baffling to see that, in the year 2012, there are still people in the video game industry who approach things as though this was the 1980s, and the only games on the market were there to test you. If I don't have to pass a test just to turn a page in a book, or reach the second act of a movie, I shouldn't have to in a story-rich video game either.
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| 23. |
Re: Op Ed |
Sep 4, 2012, 17:47 |
Kitkoan |
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PHJF wrote on Sep 4, 2012, 16:56: CoD sells because of online play, you dolt. Everybody online is on equal footing. Because it was made with easy mode. I pointed that out.
Regenerating health, assisted auto-aim, death is more of a bonus to refill on ammo instead of a penalty These are all on the multiplayer mode. And CoD wasn't the first game to have multiplayer FPS action, many did before it. It was the first to have it all built on easy mode extras though and thats what helped sell it. |
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| *automatically refuses to place horse heads in anyone's bed* |
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