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Dark Souls Resolution Hack

NeoGAF has version 0.3 of an "internal rendering resolution fix" for the just-released PC Dark Souls: Prepare To Die Edition. This mod addresses the PC ports fixed rendering resolution of 1024x720by intercepting the calls to the DirectX 9 API, and this has apparently been a big success for something whipped up so quickly. Thanks games.on.net via VG247.

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24. Re: Dark Souls Resolution Hack Aug 24, 2012, 22:40 Jivaro
 
jacobvandy wrote on Aug 24, 2012, 17:46:
Of course it would have been better for them to polish it up more, but you have to give them credit for porting it to PC at all. The only reason they did so is because of interest from the community, including that petition that got near 100k signatures. They were making the DLC anyway, and probably decided it would make for a nice little bonus at no cost to them...

No, I don't have to give them credit for anything. Do it right, or don't do it at all. If you are okay with paying for crap that is your gig, I am most certainly not. Forty bucks for this? More like 10 or less at the next holiday Steam sale.
 
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