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Plants vs. Zombies Sequel Next Year

PopCap Games announces a Plants vs. Zombies sequel is in the works, and they expect to release the real-time strategy follow-up next year, offering "hordes of new plant and zombie types and mulch more." Here's word:

PopCap Games, maker of some of the world’s most popular video game franchises and a division of EA, today announced that the underground growth of the sequel to Plants vs. Zombies™, one of the world’s most popular video games, is germinating and advancing with rigor.

The sequel to Plants vs. Zombies is expected to launch by late spring 2013, and will include a bevy of new features, settings, and situations, designed to delight the franchise’s tens of millions of fans around the world. No other details of the highly anticipated new installment in the franchise are available at this time, beyond the following comments from some of the game’s denizens.

“Spring is crullest curlie ungood time, and plantz grow dull roots,” noted an unidentified spokesperson. “So, we are meating you for brainz at yore house. No worry to skedule schedlue plan… we're freee anytime. We'll find you.”

“There was a time we relished a bracing, hearty blend of zombies, in the morning,” said Sonny F. Lower, a representative of the Flora Forever Foundation. “But first, a brisk shower and some strategic pruning are required. Tomorrow is near!”

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14. Re: Plants vs. Zombies Sequel Next Year Aug 20, 2012, 14:44 Bet
 
Frijoles wrote on Aug 20, 2012, 11:45:
nin wrote on Aug 20, 2012, 10:19:
I could never get past the last set of levels, when you're on the roof...

Whenever I got stuck, I'd give it to my 5 year old. I don't know how, but he managed to finish the game. Trial and error (dozens of times) appears to be the solution.
Just out of curiosity, are are either of you good at Defense Grid? Wondering if the Tower Defense skillset is why it's so bizarrely easy for most people I know. I think I got through the campaign 3 times in the first day (it was like caffeine, couldn't sleep).

Key to roof levels was artillery (first corn, then watermelons) on the back end and those umbrella-leaf plants that protect from the bungee zombies/thrown guys.

Every plant has a purpose, which is why I've wondered since that fateful day...how could they ever do a sequel and introduce new plants? There were already a few useless ones, so anything they add will just be overpowered or useless.
 
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