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Stardock Sues Ex-Employee for $1M

PDFcast has word that Stardock is suing Alexandra Miseta for one million dollars, accusing their former marketing manager of deleting the company's analytics and marketing data before she left the company without notice a few weeks before the release of Elemental: War of Magic, going so far as to say this exacerbated the issues they had to deal with relating to the game's initial problems. Polygon summarizes the situation:

The case alleges that Miseta deleted, destroyed and/or stole Stardock's Elemental materials, analytics, and trade show information just before quitting, causing the company to lose all their marketing data and analytics for Elemental: War of Magic only three weeks before the game's scheduled launch.

Stardock claims that it was forced to spend more than $5000 assessing the damaged caused by Miseta's actions and attempting to restore the Elemental materials, analytics, and trade show information, and that the interruption in availablility of this data caused Stardock to lose more than $1 million in profits.

Stardock says in its filing that the loss of the materials led to a detraction from programming, debugging, and other responsibilities, and Elemental was subsequently unsuccessful in the marketplace, "earning a fraction of its anticipated profits and causing [Stardock] damages of over $1,000,000".

In addition to this, Stardock claims that Miseta did not return the company laptop she had been using, and had in fact been running side businesses during work hours using the company laptop.

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27. Re: Stardock Sues Ex-Employee for $1M Aug 16, 2012, 17:08 Flatline
 
Prez wrote on Aug 16, 2012, 13:16:
It kills me that things turned out the way they did for Stardock. Back when Galactic Civilizations first shipped I absolutely loved it. The company was mod friendly to the nth degree, they were indie and also supported other indies, and just seemed to want to do right by the customer always. Sins of a Solar Empirecame out, was awesome, Impulse launched with no DRM (unlike Steam), and for a time it seemed Stardock could do no wrong. Despite his penchant to say to much, I even loved Brad's passion. Along the way though the wheels just fell off the wagon. Suddenly Stardock couldn't release a working game, Brad's constantly running mouth became a huge liability, and it seemed controversy followed them everywhere. They were laying off employees and shafting customers left and right. The shit icing on the turd cake was selling off their digital service to one of the worst companies in gaming. It's sad if you stop and think about it. The company that was poised to become the modern day champion of PC gaming ended up another sad footnote in the PC's sordid 21st century history. It really couldn't have gone any worse for Stardock. They had so much promise too.


I bailed on Stardock when he decided to make backing Glenn Beck part of his video game company's MO. Then after the horrible backlash, he basically said "guys, that wasn't meant to be public, so ignore what I said, even though I'm still gonna do it."

I don't care if you listen to "The Glenn Beck" (as everyone who listens to him seems to refer to him), just... keep it out of the goddamn video game business. And if you don't, don't be surprised when people avoid doing business with you.

I have no sympathy for Stardock any more. They're asshats that managed two good games and an epic assload of hyperbole.
 
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