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Doom 4 Will Support Oculus Rift

Doom 4 will support the Oculus Rift, John Carmack told Polygon at QuakeCon, saying the once he finishes adding support for the just kickstarted VR headset (which has already surpassed its funding goals) to the upcoming Doom 3: BFG Edition he will get to adding it to the next installment in the shooter series. "I'm excited for once Doom 3 ships, and gets out there, I'll put all this stuff into the Doom 4 platform, which will be nice to take our current top-of-the-line stuff and have that in virtual reality," id Software's Technical Director tells them. "I'm looking forward to doing that."

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32. Re: Doom 4 Will Support Oculus Rift Aug 4, 2012, 09:54 D-Rock
 
Cutter wrote on Aug 4, 2012, 03:50:
Yeah and how many other games will utilize it? $300 is an expensive peripheral for what may not amount to more than a few games. Shit, I'm still waiting for 64 bit to be realized in a major way. Remember Intel's MMX and how that was supposed to change gaming? How about SLI support? 3D? etc. Every few years we get some cool new code or device that's supposed to change everything and it ends up falling by the wayside much sooner than later or never realized at all.


There's a bit of irony in JC's decision to go down this technology path. He's the same person who preached that there's no need for pricey peripherals designed to process sound and physics in games (and even indicated that he thought they are a waste of $$$).

Now he's designing an expensive peripheral device that is unnecessary and only a small percentage will likely have. It will be interesting to see what level of success this product will have, considering others like it have had minimal success.
 
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