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Sins of a Solar Empire: Rebellion Sets Sales Record

Stardock announces that Sins of a Solar Empire: Rebellion is smashing all the company's previous sales records. They offer some details on this, including some praise for the impact of sales on Steam, clearly putting the rivalry over once having owned the competing Impulse service in the rearview:

  • The company has sold more than 100,000 copies digitally to date of Rebellion
  • The company’s internal projections factored in a large “cannibalization” percentage of its own direct sales through its web site and sales from its former digital distribution platform Impulse (now owned and operated by GameStop.)
    • Sale stats showed that Steam sales did NOT cannibalize those sales
    • Steam sales instead replaced what Stardock has usually seen via sell-in at retail

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25. Re: Sins of a Solar Empire: Rebellion Sets Sales Record Jul 26, 2012, 13:18 Darks
 
Jedi Master wrote on Jul 26, 2012, 10:18:
How in the world do you get a game to last 55 hrs?? I've never had one even approach 10 on the largest maps.


That was my point too, anyone even trying to get a game to last that long is just asking for problems. I don’t think there’s way possible a game could last like that. I recall one guy saying he built a map with over 200 stars. First off, with the limited amount of ships that can be built this is plain stupid to even try and attempt. Again, does anyone really think you’re going to have a smooth playing game after 10 or more hours? If you do you’re diluted.

I crack up when I see people complaining about the game and it lagging and then find out how their game is setup up and the amount of planets they are trying to play on.

Sins is a great game, better than most I have ever played. But it’s also a resourse hog too when it gets in the later stages of the game. I think many don’t have a system capable of sustaining the game in a longer game. Which is why they are having the issues they do.

My system is as follows,

ASUS P7Z68 Deluxe
8GB Ram Corsair Vengeance
NVidia GTX 580
Intel i7 2600K 3.4 Ghz not over clocked

Again, no issues at all.
 
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