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Quantum Conundrum DLC Next Week

Kotaku has news of plans for two DLC packs for Quantum Conundrum coming this summer to Airtight's puzzle game, with the first coming next week (thanks nin). Here's word:

Pack one, The Desmond Debacle, sticks you in a new wing of the Quadwrangle Manor to solve puzzles that center around the drinking bird Desmond. Pack two, IKE-aramba!, tasks you with rescuing the adorable Interdimensional Kinetic Entity (IKE), also in a new wing of the manor.

The Desmond Debacle ($2.99) - July 31 (Steam); August 14 (PlayStation Network); August 15 (Xbox Live)

IKE-aramba! ($2.99) - August 28 (Steam); September 11 (PlayStation Network); September 12 (Xbox Live)

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5. Re: Quantum Conundrum DLC Next Week Jul 24, 2012, 23:45 Jerykk
rist3903 wrote on Jul 24, 2012, 19:46:
Didn't this game JUST get released?
Have you ever heard of the show Extra Credits by any chance? It is a web series based on various aspects of gaming. They had a show recently about DLC for Mass Effect that had some interesting things to say about when it is most effective for it to be released. The data they are basing this off of is for consoles, but I think it is probably pretty close to PCs as well. Basically, they say that DLC is most effective the closer to the launch of the game, falling off after 3 months or so. I would be willing to bet that the interest curve is longer for PC users considering that they play their games a lot more than console users, but I still think it is applicable.

Here is the episode in question if you are interested:

The graph I was referring to is at 1.01, by the way.

Yeah, I'm not really sure why people are shocked when DLC is released soon after the core game. The longer the delay, the less people will care about it.
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