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Diablo III Game Limits Returning

The Diablo III Website announces Blizzard's plans to reinstate limits on the number of games a player can launch within a given time period to help curtail exploits and the use of bots. Here's a bit:

The use of bots not only impacts the stability of the game service, but it also has an impact on the player-driven economy. While we regularly take action against accounts for the use of unauthorized third-party programs and bots, this additional measure will help us further preserve and protect the integrity of the game and economy in between ban waves.

Once this change goes live, we're looking for your feedback to help ensure that the limit is working as intended. If you encounter the "Input limit reached" message and feel you should not have, please let us know how many games you were creating and why. This information will help us ensure the limit minimally impacts legitimate players while still protecting the game against bots.

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42. Re: Diablo III Game Limits Returning Jul 17, 2012, 16:12 Flatline
 
eunichron wrote on Jul 17, 2012, 15:17:
It's not up to you to decide what is right or wrong for people to spend their money on.

I didn't say it was right or wrong, I said it was fucking stupid. There is a difference.

My point is that people are spending hundreds of dollars, which equals probably a day or two worth of real world labor, on a handful of code and a few KB of artwork.

And yeah, you can buy hats in TF2 which are purely cosmetic, but it's not generally understood/accepted that in the next 10 hours or whatever of playtime that you'll end up having to replace that hat because it's become obsolete. So even there TF2 wins out (though I find myself not caring about TF2 since it went hat & microcharge crazy).
 
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