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KAOS Studios Postmortem

Gamasutra has a postmortem on the rise and fall of KAOS Studios, the developer formed by the team that created the Desert Combat modification for Battlefield 1942. An interesting element of the story is how the studios expansion resulted in hiring developers with more complete resumes than the managers they were working for and other hurdles they had to overcome to succeed in an increasingly competitive FPS genre.

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18. Re: KAOS Studios Postmortem Jul 7, 2012, 22:27 ASeven
killer_roach wrote on Jul 7, 2012, 22:05:
ASeven wrote on Jul 7, 2012, 22:03:
Dmitri_M wrote on Jul 7, 2012, 21:59:
A big cathartic crash would be nice. Don't see it happening though. Game publishers will just stop making high budget titles and simplify and move to platforms like mobile that are profitable. This process is slow and has being going on for years.

As long as they leave the PC alone I couldn't care less.

But do read the two articles I linked on my previous message. They do explain things quite well and why it's very, very possible the crash will happen soon.

Goodie. So you, in a fit of juvenile pique, would rather pretty well immolate the entire industry for the next 5-10 years just because you're not seeing the games you like?

I'm sorry, but you're what is wrong with the industry, not the publishers.

Sarcasm aside I can't stop the inevitable and neither can you. Use the same tools you have available as I have as economists, take a good, unbiased look at the market and tell me with all honesty it isn't coming.

As for your last sentence, you seem to be attributing to me powers I do not have, like my presence breaking an industry opposed to all the wrong decisions the publishers did or my want for a crash automatically makes the industry a worse place to be. I'm sorry but if you think I am emotional about this, calling it a juvenile pique, then so are you now by taking the opposite attitude and becoming a juvenile yourself in the process.

As for immolating the industry... No, the publishers will be immolated, everything else remains which is why I think indies are the salvation, as they were in 83. They are independent to what happens to publishers because there will always be gamers as long as there are PCs and consoles and devices that can play videogames. The crash will only happen to publishers and everything else will remain the same with indies taking over where publishers once did, filling the gap.

And the cycle will start all over again but hopefully with people all the more wiser and not willing to make the same mistakes their predecessors did.
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