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The Secret World Launches

Funcom announces the launch of The Secret World, focusing on the critical reaction meeting the conspiratorial MMORPG:

Funcom is thrilled to announce that the hugely anticipated modern-day massively multiplayer online game ‘The Secret World’ officially launched worldwide today. What many are calling one of the smoothest launches in MMO history actually started Friday last week when Early Access began, opening the doors to the online world of myths, legends and conspiracies for all pre-order customers to enjoy during the weekend. Launch happened smoothly and hordes of gamers have so far enjoyed ‘The Secret World’ and its fresh take on the MMO genre.

The first press reviews are starting to surface, and so far the reviews are very positive. Hyper Magazine has given the game a 9/10 score, saying “… this could be the most important MMO since ‘World of Warcraft’”. NowGamer awarded the game a 8.3 out of 10 score, praising the game’s excellent graphics saying the “… DirectX 11 visuals challenge the limits of what we’d credit an MMO as capable of achieving.” Other reviews hitting today include 5/6 from both VG and Dagbladet, two of the biggest mainstream newspapers in Scandinavia, as well as a 9/10 from PC Powerplay. Looking at the incredible number of comments on forums and social media channels, feedback from players has also been overwhelmingly positive so far. The game is receiving praise for breaking new grounds for the MMO genre, combining technical and gameplay innovation with superior high quality production values.

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32. Re: The Secret World Launches Jul 4, 2012, 05:48 Jerykk
 
NKD wrote on Jul 3, 2012, 14:39:
Funcom is one of those studios that I think would do a lot better if they had more money. They have fantastic game design ideas, but their stuff always feels incomplete and unpolished, even after a long time in development. This makes me think they are just operating on a shoestring budget, at least in MMO terms.

Meanwhile you have companies like Bioware who get unlimited money thrown at them and they still can't come up with something other than "Let's copy WoW."

I think Funcom would do better if they stuck to what they do best: adventure games. I'm still waiting for Longest Journey 3. MMOs are very expensive to make and have very long dev cycles. The MMO market is also completely saturated. Trying to compete in the MMO market is just plain retarded for 99% of developers, including Funcom. When TSW inevitably fails, like Age of Conan did, hopefully Funcom will reassess their focus.
 
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