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Diablo III Patch Reduces Item Wear

Blizzard announces a new patch is now live for Diablo III in the Americas, updating their action/RPG sequel to version 1.0.3a. The new version addresses several bugs and also reduces the amount of "wear-and-tear" damage to items by 50% (not to be confused with the 10% item endurance death penalty).

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47. Re: Diablo III Patch Reduces Item Wear Jun 28, 2012, 09:24 Verno
 
I think the large drop in player base and huge amounts of feedback they received are finally starting to hit home. That's a post by Bashiok about a supposed new design approach they are going to take. The history is that the 4 piece Natalya Set Bonus was a piece of crap that did 0.3 discipline a second for Demon Hunters. This was supposed to be a really nice, ilvl 61 crazy gear set that you spend a year collecting. In patch 1.0.3 they accidentally buffed it to 300%, so something like 3 discipline per second. People were concerned that they would collect or buy it, only to have it nerfed.

Blizzard finally responded by saying they aren't going to change any existing drops (finally) and that they are going to change their approach to how they embrace and balance things like it in the future. I'm really happy about that change and I think it was necessary, it is one thing to change someones skills, they expect the games subsystems to shift around a bit. It's quite another to change the gear they collected or bought, that's a deal breaker with many people. I'm hoping this whole episode means embracing more of a "let players kick back and enjoy themselves" design approach as opposed to ECONOMY BALANCE NERFNERF!!!!

First really encouraging D3 news I've heard in awhile, I hope there's more to come.
 
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Playing: Alien Isolation, 7 Days to Die, Dragon Age Origins
Watching: The Canal, Brazil, The Town That Dreaded Sundown
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