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| [Jun 20, 2012, 09:39 am ET] - Share - Viewing Comments |
The European Diablo III Website announces the new version 1.0.3 patch is now live for the action/RPG sequel in Europe after yesterday's patch for the game in the Americas. They once again supply the complete patch notes. With the patch having settled in in the Americas, outrage over increased repair costs is growing, as there is this petition and this one looking to get Blizzard to address them.
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Re: EU Diablo III Patch Live; Repair Costs Draw Fire |
Jun 22, 2012, 07:27 |
Dades |
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Wowbagger_TIP wrote on Jun 22, 2012, 02:06: The loot system just seems very un-fun from everything I've heard so far, and it seems to be getting worse rather than better. Of course, to be fair, I just want to play single-player anyway, so all the inconveniences this game sets up to make that more difficult also detract from its appeal. It's very problematic. You can basically do Normal and Nightmare naked in crap gear with just a weapon but then the gear problems become more pronounced and sharing mediocre gear between alts doesn't cut it. You start looking at the gold AH for ideal gear stats but most of it is incredibly expensive due to people botting. You can bounce around Normal and Nightmare for a long time so if you have fun killing stuff that can't really kill you then it is a decent value. If you care at all about being challenged then you move up and that's where you start running into the loot problems. I played a lot of my friends Monk on Hell and Inferno, it took an insane amount of farming just to get him to the point where he could last a few seconds against things in Act 2. We took turns farming for almost 2 weeks. Then the patch arrives and undoes all of our work. Now we get tons of drops but its just deception with numbers, the majority are garbage and we get less drops from the environment and chests.
They didn't have the AH to use internally in their testing, assuming they did any testing at all, so it makes you wonder how they didn't notice all of the issues before.
This comment was edited on Jun 22, 2012, 07:37. |
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