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TERA Free Trial

En Masse Entertainment is now offering a free playable trial for the North American edition of TERA, offering the chance to try Bluehole Studios' MMORPG free of charge. The trial is offered on this page along with a playable demo offered through Gaikai that allows you to check out the game's combat instantly. Here's word on the trial:

The TERA trial is good for seven calendar days from the time a player enters the trial code. Players can level up to eight characters to level 23 on one server during the trial. There are some additional restrictions—trial players cannot vote in TERA elections, for instance—but for the most part, players can enjoy the full benefits of the game during their week of free play. All players need to join the world of TERA is an En Masse account. Then they can enter the code “TERATRIAL” to download and play TERA.

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33. Re: TERA Free Trial Jun 14, 2012, 13:23 Illumin
 
PHJF wrote on Jun 14, 2012, 12:09:
Settle down guys. After I sent my post, I thought I should have mentioned I created an account yesterday JUST to help this person with their decision because I believe Tera is a great game.

Yeaahhhh but it isn't. Melee combat being uniquely active (though still a far, far cry from something like Devil May Cry or even Kingdom of Amalur) doesn't excuse the fact the game is a hopeless fucking slog otherwise. Every level is spent doing literally nothing but "kill x of enemy y". EVERY level. Zones are completely linear, and there is only one path of progression through the entire game. There are instanced dungeons for a very few level ranges, but it's faster to level up outside of them by doing the afformentioned endless slog of kill quests. BAMs offer a distraction. Loot is pointless because quest rewards are always better than everything you can find at current level. The crafting is not only worthless but is as grindy as crafting can manage to be in an MMO, and that's saying something.

Seriously, I'm so fucking tired of playing all these identical MMORPGs, games whose worlds are populated by faceless NPCs sending me off on endless pointless, boring errands to kill pointless enemies sitting around pointlessly in nice little groups in a tiny little cordoned-off zone populated by other players pointlessly doing exactly what I'm doing and then doing the whole fucking thing over again until I reach some pointlessly arbitrary level cap so the "real" game can begin wherein I can go do some pointless dungeon over and over and over again while min/maxing my equipment.

It's fucking disgusting that people equate this formula with entertainment, and fucking disgusting that nobody is capable or willing to develop something better. Everybody can extol the virtues of Guild Wars 2 all they want, but I know better than to hold my breath.

Zones being linear is enough to make me not want to play. Im not a big WoW fan but least they had a bunch of options of zones to go to for leveling. Linear game play is why I left Rift and one of the 20 reasons I left SWtOR.
 
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