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Diablo III Item Duping Hotfixed? RMAH to Require Authenticator

An article on Blend Games contains a video they say demonstrates that item duping was possible in Diablo III before a hotfix addressed this. All the clip demonstrated for me is my inability to understand foreign languages, but this post explains how this took advantage of the game's checkpoint system to craft items at the cost of no resources, hopefully a moot point now that its fixed. They use this incident to once again question the game's inconvenient always-on DRM. They also discuss how Blizzard is handling account rollbacks in cases where accounts are compromised, taking issue with Battle.net account security as the launch of the real-money auction house for the action/RPG sequel nears. Speaking of which, this post (thanks nin via Kotaku) notes that Blizzard has changed the terms of service for Diablo III to require the use of their authenticator for real-money transactions:

Starting today, in order to add to your Battle.net Balance, players will be required to have a Battle.net Authenticator or Battle.net Mobile Authenticator attached to their Battle.net account. For clarity, this means you’ll need to have an Authenticator to add to your balance via Battle.net Account Management or to send the proceeds of your real-money auction house sales to your Battle.net Balance.

Please note that players who previously added Battle.net Balance to their account prior to this change will be able to use it to make eligible purchases on Battle.net and in the auction house without attaching an Authenticator. However, an Authenticator will be required to add to your balance in the future, as explained above.

While we understand that this creates an extra step for players during the login process, we believe this added layer of account protection will help foster a safer auction house environment for all of our players.

You can learn more about the Battle.net Authenticator, Battle.net Mobile Authenticator, and other account security information by clicking here.

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114. Re: Diablo III Item Duping Hotfixed? RMAH to Require Authenticator Jun 12, 2012, 11:09 AngelicPenguin
 
Verno wrote on Jun 12, 2012, 11:05:
The game isn't really difficult at all until Inferno IMO, I can't even recall dying unless server lag was involved until I hit Inferno. So I mean in that sense you're right, you don't need the AH...until Inferno. Inferno Act 1 is a whole different thing from Act 2 beyond though, you need the AH to gear up for the latter because the drops simply don't happen in Act 1. The only way I geared up for the later acts of Inferno was abusing resplendent chest spawns and treasure goblins, I was lucky because I got it done before they got hotfixed. Now gearing up for that content involves a significant amount of gold which keeps increasing daily due to botter gold flooding the economy.

Melee classes have it a lot worse than ranged in this regard, ranged can get away with having a good weapon but melee need a shitload of armor, all resist, vit and main stat gear. My buddy is a Barb who practically melts when anything touches him in Inferno Act 2 despite spending over a mil in AH gear.

These are things they've admitted already are problems and are looking into addressing but in the meantime that's not much of a consolation to people trying to do this content.

I have read this and experienced some of this as well. This is why I simply started new characters when I hit inferno after dabbling in it for a bit. I figured balancing the end game would take some time, so no reason to really worry much about it yet.
 
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