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Diablo III Hotfixes and More

The Diablo III Website outlines some new hotfixes applied to Diablo III. These once again carry a warning that these note may contain spoilers for anyone who has not completed the action/RPG, but this is a generic warning that doesn't really apply in this case. Gold drops form ash post and vases have been nerfed, leading to complaints that this prevents players from being able to farm them as before for the gold required to buy the items from the auction house required to play the game at the hardest levels, which seems illustrative of some balance issues yet to be worked out. Also, the I am (we are) Diablo III thread on Reddit is live where game designers Wyatt Cheng, Andrew Chambers, and Jay Wilson all discuss the present and future of the game.

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28. Re: Diablo III Hotfixes and More Jun 9, 2012, 23:55 FloorPie
 
Dev wrote on Jun 9, 2012, 23:33:
PropheT wrote on Jun 9, 2012, 23:06:
They need to make the drops actually be drops and not have entire categories of gear be based on the auction house. For lack of a better way to put it, fuck the economy. The auction house should augment the game, not replace the loot tables like it did.
Blizzard CLAIMS that the game was built to play entirely without needing to use the AH if so desired.

Hah, yeah if you wish to slowly grind through normal getting a headache and it taking twice as long. Nightmare+ will be even worse. Even well geared my DH had trouble with Izual and Diablo solo, several deaths seemingly due to server lag.

Prophet, I've felt the same way since I first cleared normal on my wizard in multiplayer and definately since solo'ing on the demon hunter. I'm actually thinking of going back to SWTOR.
 
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